Friday, 24 February 2017

DGA260 - More Bug Whisperers Characters


  





   In all honestly I don't really like these ideas but I might as well put them up on here and add them into my bible as research and experimentation, I just feel like they could be a lot more imaginative and developed, they seem quite boring, I just struggle so much because my lack of self confidence holds me back a lot, I'm trying though! I think I might do a 100mph thinking session - one of Luis Cook's methods of generating ideas. The brief said we could go wild with what powers the figments have and there are endless possibilities so I think i'll write whatever comes to my head, make a list and start drawing!

Tuesday, 21 February 2017

Luis Cook talk 20/02/17





So Luis Cook is here to talk to us all week about various things and today's session was all about generating ideas. It was so inspiring and I spent the rest of the day doing different idea generating things. These are some pictures to show the kind of stuff I was doing. I wrote a load of random words on paper and cut them out, then randomly picked two at a time and put them together to make these crazy ideas. I actually like some of them and might do a bit of sketching and thumbnailing maybe? Luis also said he often sits in cafes and public places and listens to peoples conversations then jots them down. So I went down to Gylly Beach Café and overheard two ladies speaking about their upcoming holidays and weddings and other small talky things. Luis also talked about inspiring images and explained the importance of having a notebook or sketchbook. It was an eye opener and I feel so much better about idea generation. I'm ready to explore!

Wednesday, 15 February 2017

Life Drawing 15/02/17




   Really wasn't feeling life drawing today. I think it just feels quite repetitive - same model, same poses, same medium. I might try using ink next time and mix it up a bit. I quite like this sketch which was the first pose we did. Every other pose I drew from today was just....meh. Hopefully next week will be better.

Friday, 10 February 2017

DGA260 - Bug Whisperers


Just some more....Character sheets? I guess you could call them character sheets. I feel like my designs could be a lot stronger but I am kind of weak in the character design area, maybe its just my confidence holding me back? I think they're all coming along quite nicely. I think I'll probably explore a little more though with the designs.

Thursday, 9 February 2017

Live Brief - Eco Project

   So, we've slightly change our idea and we now have a fixed idea and sort of script so I quickly and very roughly started to storyboard so we can breakdown the script, I used the background of the street that Sam did and it looks pretty good. Of course, my storyboarding skills aren't really great but I'm hoping that doing this will help me improve. This storyboard definitely needs tweaking but it's a start! Plus at least we have another new thing to show in tomorrow's session! :)

Friday, 3 February 2017

Hobbs

   So this little guy is Hobbs, James described him as being a short sighted, sturdy mole warrior. Wears ancient armour and a mighty hammer. So, maybe the hammer that I have drawn could be a bit 'mightier' but I think he looks quite cute, maybe a better armour too, I might have a play around with different types and I still need to have a look at other colours for the mole too like brows in stead of greys and blues. I'm really enjoying this at the moment, will definitely do more on it.

Wednesday, 1 February 2017

DGA260 - James Henry Projects



So the new year has begun and for the first session of the module James Henry kindly went through a couple of film/show ideas with us. Our task was to do a bit of concept work and upload it to the forum and then comment on 3 people's work with feedback. I chose 'Bug Whisperers'.
As soon as I put pen to paper (or in my case, pen to Wacom tablet) I knew what kind of face I was going forl. But to be honest it took me ages to figure out the right body. Again, in all honesty, the body could be better but it doesn't actually look too bad. I feel like it could be a bit more clean and tidy, I should've maybe used a more smooth brush but I also weirdly kinda like it? I'm looking forward to doing more character designs and experimenting with this!